Himalayas Remote / WFH Kesehatan Full Time

3D Character Art Lead

PlayStation Global

United States USD 153.000 – 230.000 Diposting 3 hari lalu
Lokasi United States
Gaji USD 153.000 – 230.000
Tipe Kerja Full Time · Remote
Negara Amerika Serikat

Deskripsi Pekerjaan

Informasi lengkap tentang posisi dan persyaratan

Ringkasan Yukerja

Lowongan 3D Character Art Lead di PlayStation Global kami kurasi dari Himalayas (kategori Kesehatan). Posisi ini ditandai sebagai remote — pastikan timezone dan syarat lokasi kandidat di deskripsi resmi. Yukerja.com bukan pemberi kerja — lamaran diproses di situs sumber resmi.

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You’ll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

  • Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design
  • Mentor and inspire a talented team of artists through all phases of production
  • Foster a safe culture for growth, feedback and coaching to encourage strong creative debate
  • Create strong processes and scalable art workflows that force multiply the team’s efforts and define a high art quality bar, internally and externally with partner studios
  • Inspire and motivate the team with craft and process advisement
  • Embrace “we” culture in addition to being an outstanding collaborator and communicator
  • Develop internal and external style guides and workflows, and manage teams through creation of game assets
  • Be accountable to the art director visual goals and directions

Required Skills:

  • Deep understanding of the character art decisions that matter to competitive players in action or fighting games
  • Proven experience in early AAA game development leadership role(s)
  • Experience in leading art teams that include but not limited to 3D character art, character customization, NPC
  • Demonstrated skills and deep understanding of stylized art and style adaptability
  • Expert knowledge in Maya, Blender or Max, Substance

• Expert knowledge in Unreal Engine

  • Strong organizational, analytical and problem-solving capability with high attention to detail
  • Strategic and critical thinking skills with a proactive, investigative mindset
  • Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

  • Platformer genre development experience
  • Experience working on a game with a high angle isometric camera perspective
  • Experience leading multiple teams on a live game (“game as a service”)

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.$153,000—$230,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our?Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Originally posted on Himalayas

Disclaimer: Yukerja.com adalah agregator lowongan kerja, bukan pemberi kerja. Lowongan ini diagregasi dari Himalayas. Proses lamaran dilakukan di situs resmi perusahaan atau portal sumber. Kami tidak bertanggung jawab atas keakuratan informasi lowongan.

Tips Melamar 3D Character Art Lead

  1. Baca deskripsi lengkap dan pastikan skill Anda match sebelum melamar ke PlayStation Global.
  2. Sesuaikan CV dan cover letter dengan kata kunci dari job description — terutama untuk kategori Kesehatan.
  3. Klik Lamar Sekarang untuk diarahkan ke Himalayas. Proses rekrutmen sepenuhnya di situs sumber.
  4. Siapkan portfolio atau LinkedIn yang update jika diminta di tahap screening.
  5. Waspadai permintaan transfer uang — lowongan resmi tidak memungut biaya.

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